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Neoscape, Inc.

Honed my skills in 3D Modeling and Matte Painting

Low Polygon Modeling, Texture Mapping, and Matte Painting

I began my professional career as an intern at Neoscape the summer after my freshman year in college. The creative environment exposed me to a diverse community of artists, designers, and musicians. I worked on everything from architectural visualization, to multi-media CD-ROM authoring using Director, and digital matte painting background plates for architectural simulations. I was in charge of the daily back up and archive systems for all projects and grew to become methodical and meticulous. My skills advanced when I accepted a position as a digital artist. During this time I honed my skills in low polygon modeling and texture mapping for the Rose Kennedy Greenway project that is replacing the Central Artery in Boston. The "Big Dig" is arguably one of the biggest construction projects in the world, it was an honor work on of such magnitude.

 

neo_matte_painting

 

I texture mapped most of the buildings in this section and around 18 total in 3 weeks.

 

 

Copyright © 2006 Keith Conway. All rights reserved. | algirhythm@gmail.com